#ifndef _GUI_MENU_ENERGY_H_
#define _GUI_MENU_ENERGY_H_

#include "GUI_Interface.h"

void GUI_General_Display(uint16_t SpriteID);
//void GUI_Translate_Display(uint16_t SpriteID, uint16_t Posx, uint16_t Posy);
//void GUI_TPMS_Display(void);
//void GUI_THEME_Set_Display(uint8_t GUI_Pos);
//void GUI_LANGUAGE_Set_Display(uint8_t GUI_Pos);
//void GUI_DRIVE_INFO_Set_Display(uint8_t GUI_Pos, uint32_t GUI_NUMBER , uint32_t GUI_NUMBER_HUOR , uint32_t GUI_NUMBER_MINUTE );
//oid GUI_OVER_SPEED_Set_Display(uint32_t GUI_NUMBER);
//void GUI_Fatigue_Driving_Set_Display(uint32_t GUI_NUMBER_HUOR);
//void GUI_Energy_Recovery_Display(uint8_t GUI_Pos);
//void GUI_VOIDE_SETING_Display(uint8_t GUI_Pos, uint8_t GUI_SET);
//void GUI_FAULT_LIST_Display(uint8_t GUI_Pos, uint8_t GUI_NUMBER, uint8_t GUI_SUM_NUMBER);

//void GUI_MENU_1_1_Display(uint8_t GUI_Pos, uint16_t RE_POWER_F, uint16_t GUI_NUMBER_TIREDTIME, uint16_t GUI_NUMBER_WORRINIG, uint16_t GUI_NUMBER_HUOR, uint16_t GUI_NUMBER_MINUTE, uint16_t GUI_NUMBER_OVERSPEED, uint16_t GUI_POS_LANGUAGE ) ;

//void GUI_MENU_DISPLAY_SERIVES(uint8_t POS_1, uint8_t POS_2);


//void GUI_Animation_Energy_Display(void);
#endif
