#ifndef _GUI_MENU_ENERGY_H_ #define _GUI_MENU_ENERGY_H_ #include "GUI_Interface.h" void GUI_General_Display(uint16_t SpriteID); //void GUI_Translate_Display(uint16_t SpriteID, uint16_t Posx, uint16_t Posy); //void GUI_TPMS_Display(void); //void GUI_THEME_Set_Display(uint8_t GUI_Pos); //void GUI_LANGUAGE_Set_Display(uint8_t GUI_Pos); //void GUI_DRIVE_INFO_Set_Display(uint8_t GUI_Pos, uint32_t GUI_NUMBER , uint32_t GUI_NUMBER_HUOR , uint32_t GUI_NUMBER_MINUTE ); //oid GUI_OVER_SPEED_Set_Display(uint32_t GUI_NUMBER); //void GUI_Fatigue_Driving_Set_Display(uint32_t GUI_NUMBER_HUOR); //void GUI_Energy_Recovery_Display(uint8_t GUI_Pos); //void GUI_VOIDE_SETING_Display(uint8_t GUI_Pos, uint8_t GUI_SET); //void GUI_FAULT_LIST_Display(uint8_t GUI_Pos, uint8_t GUI_NUMBER, uint8_t GUI_SUM_NUMBER); //void GUI_MENU_1_1_Display(uint8_t GUI_Pos, uint16_t RE_POWER_F, uint16_t GUI_NUMBER_TIREDTIME, uint16_t GUI_NUMBER_WORRINIG, uint16_t GUI_NUMBER_HUOR, uint16_t GUI_NUMBER_MINUTE, uint16_t GUI_NUMBER_OVERSPEED, uint16_t GUI_POS_LANGUAGE ) ; //void GUI_MENU_DISPLAY_SERIVES(uint8_t POS_1, uint8_t POS_2); //void GUI_Animation_Energy_Display(void); #endif