Data_VehicleSpeed.c 5.9 KB
Newer Older
hu's avatar
hu committed
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251
#include "Data_VehicleSpeed.h"
#include "Gauges.h"
#include "GaugesInterface.h"
#include "TimerB.h"

#define VEH_FILTER_LEN    7

static struct 
{
    uint8_t Count ;
    uint16_t Data[VEH_FILTER_LEN] ;
}VehcleFilter;

static uint32_t SPEED_PPK = 159246ul ; 
static uint32_t SPEED_RADIO = 637 ; 

uint16_t Vehicle_ACT_Speed;
uint16_t Vehicle_DISP_Speed;
uint8_t VehicleSpeedValid;
uint8_t Vehicle_CurSeg ;

static uint16_t Cal_VehSpeed(uint16_t Fre,uint8_t Len);

void Speed_KL30_Init(void)
{
    uint8_t i ;
    Vehicle_ACT_Speed = 0u;
    Vehicle_DISP_Speed = 0u;
    VehicleSpeedValid = 0u;
    Vehicle_CurSeg = 0u;
    VehcleFilter.Count = 0 ;
    for(i = 0 ;i < VEH_FILTER_LEN ;i ++)
    {
        VehcleFilter.Data[ i ] = 0 ;
    }

    Set_Speed_PPK(159246ul);
}
void Speed_KL15_ON_Init(void)
{
    uint8_t i ;
    Vehicle_ACT_Speed = 0u;
    Vehicle_DISP_Speed = 0u;
    VehicleSpeedValid = 0u;
    Vehicle_CurSeg = 0u;
    VehcleFilter.Count = 0 ;
    for(i = 0 ;i < VEH_FILTER_LEN ;i ++)
    {
        VehcleFilter.Data[ i ] = 0 ;
    }

    Veh_Fre_Init(Get_Speed_PPK()/10);
}
void Speed_KL15_OFF_Init(void)
{
    uint8_t i ;
    Vehicle_ACT_Speed = 0u;
    Vehicle_DISP_Speed = 0u;
    VehicleSpeedValid = 0u;
    Vehicle_CurSeg = 0u;
    VehcleFilter.Count = 0 ;
    for(i = 0 ;i < VEH_FILTER_LEN ;i ++)
    {
        VehcleFilter.Data[ i ] = 0 ;
    }
}
void Speed_Wakeup_Init(void)
{
    uint8_t i ;
    Vehicle_ACT_Speed = 0u;
    Vehicle_DISP_Speed = 0u;
    VehicleSpeedValid = 0u;
    Vehicle_CurSeg = 0u;
    for(i = 0 ;i < VEH_FILTER_LEN ;i ++)
    {
        VehcleFilter.Data[ i ] = 0 ;
    }
}
void Speed_Sleep_Init(void)
{
    uint8_t i ;
    Vehicle_ACT_Speed = 0u;
    Vehicle_DISP_Speed = 0u;
    VehicleSpeedValid = 0u;
    Vehicle_CurSeg = 0u;
    for(i = 0 ;i < VEH_FILTER_LEN ;i ++)
    {
        VehcleFilter.Data[ i ] = 0 ;
    }
}

void Speed_Processing_Service(void)
{
    uint32_t VehValTmp ;
    uint32_t PPK = Get_Speed_PPK();
    //if(Get_Veh_Fre_Event())
    //{
    //    VehValTmp = Cal_VehSpeed(Get_Veh_Fre(),VEH_FILTER_LEN) ;
    
    //    VehValTmp *= 3600 ;
    //    VehValTmp *= 10 ;
    //    VehValTmp *= 10 ;
    //    VehValTmp /= PPK ;

    //    Vehicle_ACT_Speed = VehValTmp ;
    //}

    VehValTmp = Cal_Veh_Frequency();

    VehValTmp *= 3600 ;
    VehValTmp *= 10 ;
    VehValTmp *= 10 ;
    VehValTmp /= PPK ;

    

    //VehValTmp = Cal_Veh_Frequency();
    //VehValTmp *= 3600 ;
    //VehValTmp *= 10 ;
    //VehValTmp /= PPK ;
  
    if(VehValTmp > 2250)
    {
        VehValTmp = 0 ;
        VehicleSpeedValid = 0 ;
    }
    else
    {
        VehicleSpeedValid = 1 ;
    }
    Vehicle_ACT_Speed = VehValTmp ;
    
//传入表头
    VehValTmp = VehSpeedAmplification((uint16_t)VehValTmp);
    SetGaugesPara(VehGauges, (uint16_t)VehValTmp);

//获得显示格和显示车速
    Vehicle_CurSeg = GetGaugesCurrentPos(VehGauges);
    Vehicle_DISP_Speed = GetVehDisVal(Vehicle_CurSeg,&GaugesInfo_Init_Table[VehGauges]);   


}

static uint16_t Cal_VehSpeed(uint16_t Fre,uint8_t Len)
{
    static uint16_t u16Result = 0 ;
    if(Fre > 2000)
    {
        //do nothing 
    }
    else
    {
        if(VehcleFilter.Count < Len)
        {
            VehcleFilter.Data[VehcleFilter.Count] = Fre ;
            VehcleFilter.Count ++ ;
        }
        else
        {   
            VehcleFilter.Count = 0 ;
            App_SortNByte(VehcleFilter.Data,Len);

            u16Result = VehcleFilter.Data[2] ;
            u16Result += VehcleFilter.Data[3] ;
            u16Result += VehcleFilter.Data[3] ;
            u16Result += VehcleFilter.Data[4] ;
            u16Result /= 4 ;
        }
    }

    return u16Result ;
}

/*-------------------------------------------------------------------------
 * Function Name  : Set_Speed_PPK
 * Description    : 设置PPK值,初始化 或需要改变时调用
 * Input          : 10倍的PPK
 * Output         : None
 * Return         : None
 * onther         : PPK = 频率 * 3600 / 车速
 --------------------------------------------------------------------------*/
void Set_Speed_PPK(uint32_t PPK)
{
	SPEED_PPK = PPK ;
}
/*-------------------------------------------------------------------------
 * Function Name  : Set_Speed_PPK
 * Description    : 设置速比值,初始化 或需要改变时调用
 * Input          : 速比
 * Output         : None
 * Return         : None
 * onther         : 速比 = PPK / 脉冲
 --------------------------------------------------------------------------*/
void Set_Speed_Ratio(uint32_t Ratio)
{
    SPEED_RADIO = Ratio ;
}
/*-------------------------------------------------------------------------
 * Function Name  : Get_Speed_PPK
 * Description    : 
 * Input          : None
 * Output         : None
 * Return         : 10倍PPK值
 * onther         : 
 --------------------------------------------------------------------------*/
uint32_t Get_Speed_PPK(void)
{
	uint32_t u32Result = 0u;
	u32Result = SPEED_PPK ;
	return u32Result ;
}


uint16_t Speed_Get_ActualValue(void)
{
    uint16_t u16Result = 0u;
    u16Result = Vehicle_ACT_Speed;
    return u16Result;
}
uint16_t Speed_Get_Display_Value(void)
{
    uint16_t u16Result = 0u;
    u16Result = Vehicle_DISP_Speed;
    return u16Result;
}
/*-------------------------------------------------------------------------
 * Function Name  : Speed_Get_CurSeg
 * Description    : 车速当前格
 * Input          : None
 * Output         : None
 * Return         : None
 * onther         : 应用于断码
 --------------------------------------------------------------------------*/
uint8_t Speed_Get_CurSeg(void)
{
    return Vehicle_CurSeg ;
}
/*-------------------------------------------------------------------------
 * Function Name  : Speed_Get_Valid
 * Description    : 车速有效?
 * Input          : None
 * Output         : None
 * Return         : None
 * onther         : None
 --------------------------------------------------------------------------*/
uint8_t Speed_Get_Valid(void)
{
    return VehicleSpeedValid ;
}