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#include "BackgroundLight.h"
#include "BGLInterface.h"
#include "GPIO.h"
#include "Data_CoolantTemperature.h"
#include "Telltales.h"
#include "Menu.h"
uint16_t IgnOffKeepMs;
uint16_t IgnOnKeepMs;
uint8_t BGLCurIgnSt = BGL_IGN_OFF;
uint8_t BGLWakeupSt = 0u;
BACKLIGHT_PARA BackLightPara[BACKLIGHT_TOTAL];
uint8_t CurBacklightLv = BACKLIGHT_LV100;
static uint8_t BackLightLevelNTC[3] = {100, 80, 40};
uint8_t CurBackLightAdjustNum = 0u;
uint8_t BackLightDerating = 0u;
uint8_t CurBackLightAdjustValid = 0u;
uint16_t BackLightModifyTimer[BACKLIGHT_TOTAL] = {0};
uint16_t ThermistorList[5];
uint16_t ThermistorIndex;
uint16_t ThermistorCurValue;
uint8_t BLEffectFlag = 0u;
uint16_t BackupsDuty[BACKLIGHT_TOTAL] = {0};
void SetBackLightOutput(uint8_t n, uint16_t val)
{
BGLPwm_Config(n, val);
}
void SetBacklightDestVal(uint8_t n, const uint16_t val)
{
BackLightPara[n].DestBackLightDuty = val;
}
void SetBacklightCurVal(uint8_t n, uint16_t val)
{
BackLightPara[n].CurBackLightDuty = val;
}
void SetBacklightMinVal(uint8_t n, uint16_t val)
{
BackLightPara[n].BackLightDutyMin = val;
}
/**@brief Back Ground Light walk function
* @author TYW
* @param[in] TimeX 时间
* @since 1.0.0.0
*/
uint16_t NTCUpdateTime = 0u;
void BackLightDamp(uint8_t TimeX)
{
uint16_t tmpval = 0u;
uint8_t TmpStep;
uint8_t i = 0u;
uint16_t LcdDownDelay = 0u;
TmpStep = 1u;
if (BGLCurIgnSt == BGL_IGN_ON)
{
LcdDownDelay = 400u;
TmpStep = 5u;
}
else
{
LcdDownDelay = 2u;
TmpStep = 5u;
}
if (NTCUpdateTime < 1000u)
{
NTCUpdateTime += TimeX;
}
else
{
CurBackLightAdjustValid = 1u;
NTCUpdateTime = 0u;
}
if ((BGLCurIgnSt == BGL_IGN_ON) || (BGLWakeupSt))
{
if (IgnOnKeepMs < 60000u)
{
IgnOnKeepMs += TimeX;
}
else
{
;
}
IgnOffKeepMs = 0u;
}
else
{
IgnOnKeepMs = 0u;
if (IgnOffKeepMs < 60000u)
{
IgnOffKeepMs += TimeX;
}
else
{
;
}
}
if ((IgnOnKeepMs > IGN_ON_BACK_LIGHT_DELAY_MS) || (IgnOffKeepMs > IGN_OFF_BACK_LIGHT_DELAY_MS))
{
for (i = 0u; i < BACKLIGHT_TOTAL; i++)
{
if (BackLightModifyTimer[i] > TimeX)
{
BackLightModifyTimer[i] -= TimeX;
}
else
{
BackLightModifyTimer[i] = 0u;
}
if (BackLightModifyTimer[i] == 0u)
{
if (BLEffectFlag == BGL_GRADUAL)
{
if (BackLightPara[i].CurBackLightDuty < BackLightPara[i].DestBackLightDuty)
{
BackLightModifyTimer[i] = (uint16_t)(400u / (BackLightPara[i].DestBackLightDuty - BackLightPara[i].CurBackLightDuty) + 2u);
if ((BackLightPara[i].DestBackLightDuty - BackLightPara[i].CurBackLightDuty) >= TmpStep)
{
BackLightPara[i].CurBackLightDuty += TmpStep;
}
else
{
BackLightPara[i].CurBackLightDuty = BackLightPara[i].DestBackLightDuty;
}
}
else if (BackLightPara[i].CurBackLightDuty > BackLightPara[i].DestBackLightDuty)
{
BackLightModifyTimer[i] = (uint16_t)(LcdDownDelay / (BackLightPara[i].CurBackLightDuty - BackLightPara[i].DestBackLightDuty) + 2u);
if ((BackLightPara[i].CurBackLightDuty - BackLightPara[i].DestBackLightDuty) >= TmpStep)
{
BackLightPara[i].CurBackLightDuty -= TmpStep;
}
else
{
BackLightPara[i].CurBackLightDuty = BackLightPara[i].DestBackLightDuty;
}
}
else
{
BackLightModifyTimer[i] = 2u;
}
}
else
{
BackLightPara[i].CurBackLightDuty = BackLightPara[i].DestBackLightDuty;
}
tmpval = BackLightPara[i].CurBackLightDuty;
if (tmpval < BackLightPara[i].BackLightDutyMin)
{
tmpval = BackLightPara[i].BackLightDutyMin;
BackLightModifyTimer[i] = 2u;
}
else
{
;
}
if (((BackLightPara[i].CurBackLightDuty != BackupsDuty[i])) || (BackLightPara[i].CurBackLightDuty == 0u))
{
if (BackLightPara[i].CurBackLightDuty == 0u)
{
tmpval = 0u;
}
else
{
;
}
SetBackLightOutput(i, tmpval);
}
else
{
;
}
BackupsDuty[i] = BackLightPara[i].DestBackLightDuty;
}
}
}
else
{
;
}
}
/*-------------------------------------------------------------------------
* Function Name : App_SwapShort
* Description : ½»»»Êý¾Ý
* Input : None
* Output : None
* Return : None
* onther : qitiancun 2018-9-10
--------------------------------------------------------------------------*/
void AD_SwapShort(uint16_t *pData1, uint16_t *pData2)
{
uint16_t psw;
if ((*pData1) > (*pData2))
{
psw = (*pData2);
(*pData2) = (*pData1);
(*pData1) = psw;
}
}
/*-------------------------------------------------------------------------
* Function Name : App_SortShort
* Description :
* Input : None
* Output : None
* Return : None
* onther : qitiancun 2018-9-10
--------------------------------------------------------------------------*/
void AD_SortShort(uint16_t SortData[], uint8_t len)
{
uint8_t n = 0u, m;
for (; n < len - 1u; n++)
{
for (m = n + 1u; m < len; m++)
{
AD_SwapShort(&SortData[n], &SortData[m]);
}
}
}
/*-------------------------------------------------------------------------
* Function Name : calculate_Thermistor
* Description :
* Input : None
* Output : None
* Return : None
* onther : qitiancun 2018-9-10
--------------------------------------------------------------------------*/
uint16_t Calculate_Thermistor(BL_STATE_PARA BLFunStatePara)
{
uint32_t resistance = 0u;
uint32_t TmpNTCADMax = 0u;
ThermistorList[ThermistorIndex] = BLFunStatePara.BL_User_NTC_AD;
TmpNTCADMax = BLFunStatePara.BL_User_NTC_AD_MAX * 10u;
ThermistorIndex++;
ThermistorIndex = (ThermistorIndex + 1u) % 5u;
AD_SortShort(ThermistorList, 5u);
if ((ThermistorCurValue > (ThermistorList[2u] + 3u)) || ((ThermistorCurValue + 3u) < ThermistorList[2]))
{
ThermistorCurValue = ThermistorList[2];
}
/*
ad 10K
_____ = _____
4096 10K + x
(10K+x)*ad = 4096 * 10K
ad * x= 40960K - 10K * ad
x = (40960K - 10K * ad) /ad
*/
if (ThermistorCurValue)
{
resistance = ((TmpNTCADMax - (10u * ThermistorCurValue)) * 100u) / ThermistorCurValue;
}
else
{
resistance = 7851u;
}
return (uint16_t)resistance;
}
void BackLightDeal_NTC(BL_USER_PARA BL_FunPara, BL_STATE_PARA BLFunStatePara)
{
uint16_t tmpval;
uint16_t NTCresistance;
uint16_t BacklightTftDestVal;
uint32_t tmpDestVal;
NTCresistance = Calculate_Thermistor(BLFunStatePara);
/* high temprature TFT decrease brightness*/
if ((NTCresistance >= 1607u) && (NTCresistance <= 1712u))
{
CurBacklightLv = BACKLIGHT_LV80;
BackLightDerating = 1u;
}
else if ((NTCresistance >= 217u) && (NTCresistance < 1407u))
{
CurBacklightLv = BACKLIGHT_LV40;
BackLightDerating = 1u;
}
else if (NTCresistance > 1912u)
{
CurBacklightLv = BACKLIGHT_LV100;
BackLightDerating = 0u;
tmpval = BLFunStatePara.BL_User_Lvl;
CurBackLightAdjustNum = (uint8_t)((tmpval * 100u) / BLFunStatePara.BL_User_Lvl_Total);
}
else
{
;
}
if (CurBackLightAdjustValid == 1u)
{
CurBackLightAdjustValid = 0u;
if (CurBackLightAdjustNum < BackLightLevelNTC[CurBacklightLv])
{
CurBackLightAdjustNum++;
}
else if (CurBackLightAdjustNum > BackLightLevelNTC[CurBacklightLv])
{
CurBackLightAdjustNum--;
}
else
{
/* Intentionally Empty */
}
if (CurBackLightAdjustNum > 100u)
{
CurBackLightAdjustNum = 100u;
}
if (CurBackLightAdjustNum < 40u)
{
CurBackLightAdjustNum = 40u;
}
}
/* high temprature TFT decrease brightness end*/
if (BackLightDerating == 1u)
{
tmpDestVal = BL_FunPara.BL_User_TFTDuty;
BacklightTftDestVal = (uint16_t)(tmpDestVal * CurBackLightAdjustNum / 100u);
SetBacklightDestVal(BL_TFT, BacklightTftDestVal);
}
}
/*------------------------------------------------------------------------------
Description: The main function of backlight deal.
Function :
BackLightDeal
------------------------------------------------------------------------------*/
uint8_t PwmStopFlag[BACKLIGHT_TOTAL] = {0};
void BackLightDeal(BL_USER_PARA BL_FunPara, BL_STATE_PARA BLFunStatePara)
{
uint8_t i = 0u;
BGLCurIgnSt = BL_FunPara.BL_User_PowerSt;
BGLWakeupSt = BL_FunPara.BL_User_WakeFlag;
BLEffectFlag = BLFunStatePara.BL_User_effect;
if ((BL_FunPara.BL_User_PowerSt == BGL_IGN_ON) && (IgnOnKeepMs <= IGN_ON_BACK_LIGHT_DELAY_MS))
{
SetBacklightDestVal(BL_TFT, BL_FunPara.BL_User_TFTDuty);
SetBacklightCurVal(BL_TFT, BL_FunPara.BL_User_TFTDuty - 5u);
SetBacklightDestVal(BL_DIAL, BL_FunPara.BL_User_GaugesDuty);
SetBacklightMinVal(BL_TFT, BL_FunPara.BL_User_TFTDuty_MIN);
SetBacklightMinVal(BL_DIAL, BL_FunPara.BL_User_GaugesDuty_MIN);
/*燃油报警*/
//if ((LED_Fuel_Judgement() == 1u) && (K_Line_Set.K_Line_LID43 == 0x82u))
//{
// SetBacklightDestVal(LED_FUEL, BL_FunPara.BL_User_GaugesDuty);
// SetBacklightMinVal(LED_FUEL, BL_FunPara.BL_User_GaugesDuty_MIN);
//}
//else
//{
SetBacklightDestVal(LED_FUEL, BL_FunPara.BL_User_GaugesDuty);
SetBacklightMinVal(LED_FUEL, BL_FunPara.BL_User_GaugesDuty_MIN);
//}
/*水温报警*/
//if ((LED_Temp_Judgement() == 1u) && (K_Line_Set.K_Line_LID43 == 0x82u))
//{
// SetBacklightDestVal(LED_TEMP, BL_FunPara.BL_User_GaugesDuty);
// SetBacklightMinVal(LED_TEMP, BL_FunPara.BL_User_GaugesDuty_MIN);
//}
//else
//{
SetBacklightDestVal(LED_TEMP, BL_FunPara.BL_User_GaugesDuty);
SetBacklightMinVal(LED_TEMP, BL_FunPara.BL_User_GaugesDuty_MIN);
//}
SetBacklightDestVal(LED_TEMPBL, BL_FunPara.BL_User_GaugesDuty);
SetBacklightMinVal(LED_TEMPBL, BL_FunPara.BL_User_GaugesDuty_MIN);
BackupsDuty[BL_TFT] = 0u;
BackupsDuty[BL_DIAL] = 0u;
BackupsDuty[LED_FUEL] = 0u;
BackupsDuty[LED_TEMP] = 0u;
BackupsDuty[LED_TEMPBL] = 0u;
for (i = 0u; i < BACKLIGHT_TOTAL; i++)
{
BGLPwm_Start(i);
PwmStopFlag[i] = 0u;
}
}
else if (BL_FunPara.BL_User_PowerSt == BGL_IGN_ON)
{
SetBacklightDestVal(BL_TFT, BL_FunPara.BL_User_TFTDuty);
SetBacklightDestVal(BL_DIAL, BL_FunPara.BL_User_GaugesDuty);
/*燃油报警*/
if ((LED_Fuel_Judgement() == 1u) || (MenuFlag.Menu_Popup_Flag == 4u))
{
SetBacklightDestVal(LED_FUEL, 0);
}
else
{
SetBacklightDestVal(LED_FUEL, BL_FunPara.BL_User_GaugesDuty);
}
/*水温报警*/
if (LED_Temp_Judgement() == 1u)
{
SetBacklightDestVal(LED_TEMP, 0);
//SetBacklightDestVal(LED_TEMPBL, 0);
//Water_Temp_Led_R_MCU_OUT = 1u;
}
else
{
SetBacklightDestVal(LED_TEMP, BL_FunPara.BL_User_GaugesDuty);
//SetBacklightDestVal(LED_TEMPBL, BL_FunPara.BL_User_GaugesDuty);
//Water_Temp_Led_R_MCU_OUT = 0u;
}
/*水温背光灯*/
//if (Coolant_Get_CurSeg() >= 11)
if (LED_Temp_Judgement() == 1u)
{
SetBacklightDestVal(LED_TEMPBL, 0);
Water_Temp_Led_R_MCU_OUT = 1u;
}
else
{
SetBacklightDestVal(LED_TEMPBL, BL_FunPara.BL_User_GaugesDuty);
Water_Temp_Led_R_MCU_OUT = 0u;
}
for ( i = 0u; i < BACKLIGHT_TOTAL; i++)
{
if ((BackLightPara[i].DestBackLightDuty != 0u) && (PwmStopFlag[i] == 1u))
{
BGLPwm_Start(i);
PwmStopFlag[i] = 0u;
}
}
}
else if ((BL_FunPara.BL_User_WakeFlag) && (BL_FunPara.BL_User_PowerSt == BGL_IGN_OFF))
{
if ((BL_FunPara.BL_User_WakeFlag & 0x01u) == 1u)
{
SetBacklightDestVal(BL_TFT, BL_FunPara.BL_User_TFTDuty);
SetBacklightCurVal(BL_TFT, BL_FunPara.BL_User_TFTDuty - 5u);
}
else
{
SetBacklightDestVal(BL_TFT, 0u);
SetBacklightCurVal(BL_TFT, 0u);
BackupsDuty[BL_TFT] = 0u;
}
if ((BL_FunPara.BL_User_WakeFlag & 0x02u) == 2u)
{
SetBacklightDestVal(BL_DIAL, BL_FunPara.BL_User_GaugesDuty);
SetBacklightCurVal(BL_DIAL, BL_FunPara.BL_User_GaugesDuty - 5u);
}
else
{
SetBacklightDestVal(BL_DIAL, 0u);
BackupsDuty[BL_DIAL] = 0u;
}
// BackupsDuty[BL_R] = 0u;
// BackupsDuty[BL_G] = 0u;
// BackupsDuty[BL_B] = 0u;
// SetBacklightDestVal(BL_R, 0u);
// SetBacklightDestVal(BL_G, 0u);
// SetBacklightDestVal(BL_B, 0u);
/* for ( i = 0u; i < BACKLIGHT_TOTAL; i++)
{
if (BackLightPara[i].CurBackLightDuty == 0u)
{
BGLPwm_Stop(i);
PwmStopFlag[i]=1u;
}
}*/
for (i = 0u; i < BACKLIGHT_TOTAL; i++)
{
if ((BackLightPara[i].DestBackLightDuty != 0u) && (PwmStopFlag[i] == 1u))
{
BGLPwm_Start(i);
PwmStopFlag[i] = 0u;
}
}
}
else
{
SetBacklightDestVal(BL_TFT, 0u);
SetBacklightCurVal(BL_TFT, 0u);
SetBacklightDestVal(BL_DIAL, 0u);
SetBacklightDestVal(LED_FUEL, 0u);
SetBacklightDestVal(LED_TEMP, 0u);
SetBacklightDestVal(LED_TEMPBL, 0u);
for (i = 0u; i < BACKLIGHT_TOTAL; i++)
{
if (BackLightPara[i].CurBackLightDuty == 0u)
{
if (IgnOffKeepMs > 400u)
{
BGLPwm_Stop(i);
PwmStopFlag[i] = 1u;
}
}
}
}
BackLightDeal_NTC(BL_FunPara, BLFunStatePara);
}