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/**************************************************************************//**
* \file Sound_Track_Playback.c
* \brief Sound track play driver file
* \details
* \author Zhang Xuan
* \version V1.0.0
* \date 11-Oct-2018
* \par History:
* V1.0.0 Initial release
* \par Copyright:
* (c) Heilongjiang TYW Electronics co., LTD
******************************************************************************/
/* Includes ------------------------------------------------------------------*/
#include "Sound_Track_Playback.h"
//#include "IIS_MAX98357.h"
/**************************************************************************//**
* \brief Initializes the sound playback function
* \retval None
******************************************************************************/
void Sound_Track_Playback_Init ( void )
{
}
/**************************************************************************//**
* \brief PCM audio track playback
* \param TrackID : PCM track ID defined in "PCM_Sound_Tracks.h"
* \param Channel : Channel number(0 - 4). There are 5 PCM audio playback
* channels that can play different PCM audio at the
* same time
* \retval None
******************************************************************************/
void Snd_PCM_Track_Play ( uint8_t TrackID, uint8_t Channel )
{
#if SND_SYS_PCM_CHANNEL_ENABLE
if ( ( TrackID >= PCM_TRACK_TOTAL_NUM ) || ( Channel > 4 ) )
return;
//I2S_MAX98357_InternalFlash_CH0_Player(PCMTrackAttrTable[TrackID].pPCMData, PCMTrackAttrTable[TrackID].Size , 1U);
//Sound_System_Play_PCM ( PCMTrackAttrTable[TrackID].pPCMData, PCMTrackAttrTable[TrackID].Size, Channel, PCMTrackAttrTable[TrackID].Gain );
#endif
}
/**************************************************************************//**
* \brief PCM audio track playback repeatedly
* \param TrackID : PCM track ID defined in "PCM_Sound_Tracks.h"
* \param Channel : Channel number(0 - 4). There are 5 PCM audio playback
* channels that can play different PCM audio at the
* same time
* \retval None
******************************************************************************/
void Snd_PCM_Track_Repeat_Play ( uint8_t TrackID, uint8_t Channel )
{
#if SND_SYS_PCM_CHANNEL_ENABLE
if ( ( TrackID >= PCM_TRACK_TOTAL_NUM ) || ( Channel > 4 ) )
return;
//I2S_MAX98357_InternalFlash_CH0_Player(PCMTrackAttrTable[TrackID].pPCMData, PCMTrackAttrTable[TrackID].Size , 0xFFFFU);
//Sound_System_Repeat_Play_PCM ( PCMTrackAttrTable[TrackID].pPCMData, PCMTrackAttrTable[TrackID].Size, Channel, PCMTrackAttrTable[TrackID].Gain );
#endif
}
/**************************************************************************//**
* \brief Stop PCM track playback
* \param Channel : Specified channel number(0 - 4) to stop
* \retval None
******************************************************************************/
void Snd_PCM_Track_Stop_Play ( uint8_t Channel )
{
#if SND_SYS_PCM_CHANNEL_ENABLE
// Sound_System_Stop_Play_PCM ( Channel );
// I2S_MAX98357_Stop( Channel);
#endif
}
/**************************************************************************//**
* \brief Generated sound track playback
* \param TrackID : Generated sound track ID defined in
"Gen_Sound_Tracks.h"
* \param Channel : Channel number(0 - 4). There are 5 sound generate
* channels that can generate different sound at the
* same time
* \retval None
******************************************************************************/
void Snd_Gen_Track_Play ( uint8_t TrackID, uint8_t Channel )
{
}
/**************************************************************************//**
* \brief Generated sound track playback repeatedly
* \param TrackID : Generated sound track ID defined in
"Gen_Sound_Tracks.h"
* \param Channel : Channel number(0 - 4). There are 5 sound generate
* channels that can generate different sound at the
* same time
* \retval None
******************************************************************************/
void Snd_Gen_Track_Repeat_Play ( uint8_t TrackID, uint8_t Channel )
{
}
/**************************************************************************//**
* \brief Stop generated sound track playback
* \param Channel : Specified channel number(0 - 4) to stop
* \retval None
******************************************************************************/
void Snd_Gen_Track_Stop_Play ( uint8_t Channel )
{
}
/**************************************************************************//**
* \brief Sound track playback control service
* \attention Call this function every 10ms
* \retval None
******************************************************************************/
void Sound_Track_Playback_Service ( void )
{
}