#include "Seg_Ref.h" #include "devassert.h" #include "BU98R10.h" static uint8_t SEG_BU98_Array[BU98_CHIP_MAX][BU98R10_SEG_MAX]; void SEG_BUFF_Init(void) { BU98_CHIP_NUM_t chip_num; BU98_SEG_NUM_t seg_num; for (chip_num = BU98_CHIP0; chip_num < BU98_CHIP_MAX; chip_num++) { for (seg_num = SEG_REDEFINE_1; seg_num < BU98R10_SEG_MAX; seg_num++) { SEG_BU98_Array[chip_num][seg_num] = 0u; } } } void SEG_BUFF_Set(BU98_CHIP_NUM_t chip_num, BU98_SEG_NUM_t seg_num, uint8_t value) { DevAssert(chip_num < BU98_CHIP_MAX); DevAssert(seg_num < BU98R10_SEG_MAX); #if defined(COLOR_SEG) DevAssert(value <= 7u); #elif defined(MONO_SEG) DevAssert(value <= 1u); #else DevAssert(value <= 1u); #endif if ((chip_num < BU98_CHIP_MAX) && (seg_num < BU98R10_SEG_MAX) && (value <= 7u)) { SEG_BU98_Array[chip_num][seg_num] = value; } } void Seg_Buffer_Commit(void) { uint8_t i = 0u; for (i = 0u; i < 90u; i++) { BU98R10Chip0DDRAM.Byte[i] = SEG_BU98_Array[0][i * 2] + SEG_BU98_Array[0][i * 2 + 1] * 16; BU98R10Chip1DDRAM.Byte[i] = SEG_BU98_Array[1][i * 2] + SEG_BU98_Array[1][i * 2 + 1] * 16; } }