#ifndef AMT_630H_H #define AMT_630H_H #include <stdint.h> typedef enum { EM_FLASH_CHECK_RESULT_NO_ACT = 0, EM_FLASH_CHECK_RESULT_CHECKING, EM_FLASH_CHECK_RESULT_SUCCESS, EM_FLASH_CHECK_RESULT_FAIL, }EM_FLASH_CHECK_RESULT_T; typedef struct { uint8_t Flag; uint32_t InquireTime; uint32_t CheckStateTime; uint8_t Result; }s_AMT630H_FlashCheck_t; #define AMT630H_REFRESH_TIME 50U #define AMT630H_ANIMATION_TIME 4000U //ms #define AMT630H_ANIMATION_PIC_NUM 125U #define AMT630H_ANIMATION_REFRESHTIME_DEF(x) ((AMT630H_ANIMATION_TIME > x) ? \ (((AMT630H_ANIMATION_TIME - x) / AMT630H_ANIMATION_PIC_NUM) - 5) : \ (((AMT630H_ANIMATION_TIME) / AMT630H_ANIMATION_PIC_NUM) - 5)) void AMT630H_Timer(unsigned char Tms); void Delay_Time_Ctrl(unsigned long Tms); void Amt630hUartRecvData(uint16_t u16UARTData); void AMT630H_Animation_PlayProc(uint16_t PicIndex); void AMT630H_RstCtrl(void); void Amt630hInit(void); void AMT630H_Sleep(void); static void AMT630H_AliveCounterMonitor(void); void AMT630H_Main(void); unsigned char AMT630H_isInitFinish(void); unsigned char AMT630H_Animation_Finish_Flage(void); void AMT630H_Animation_IGON(void); #endif